THE NEW DRESS
INTERACTIVE FICTION
THE DIRECTIVE
An interactive fiction experience that strips away twitch mechanics, forcing the narrative pacing and character choices to bear the full weight of the gameplay. A study in mood and consequence.
THE PIVOT
I wanted to build an experience completely devoid of action. The challenge was proving that atmospheric tension, deliberate text pacing, and stark visual states can be just as engaging as a high-speed combat loop.
THE ENGINE OF CHAOS
- Narrative Fractures: Player choices don't just alter dialogue—they dictate the flow of the story and its ultimate, inescapable resolution.
- Atmospheric Weight: Relies heavily on visual pacing and psychological storytelling rather than mechanical difficulty.
THE AUTOPSY
The Blood: Stripping away action forces the spotlight onto branching logic and emotional resonance. It proved that pacing a paragraph of text requires the same exact psychological tension as pacing a boss fight.